Ch. 1: Maintaining Balance
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Ch. 1: Maintaining Balance
In strategy your spiritual bearing must not be any different from normal. In normal times, and in times of combat, try to be no different: Keep your mind broad and straight; do not stretch it taut; do not allow it to grow in the least lax; do not make it lean to one side but hold it at the center; keep it quietly fluid, doing your best to maintain it in a fluid state even while it is fluid. (The Book of Five Rings)
A survivor is at the center of the compass shown above. However, to become centered, you must know what each of the terms on the extremes mean.
Greed: Greed causes actions such as hunting or chasing Zeds. This will get us led into traps as the Zeds know we're greedy. All the stuns and reputation you might acquire will be offset by a single tag, which makes it all for nothing. Unless you have a 15 minute stun timer, greed isn't good.
Indecision: Indecision can be viewed as the opposite of greed in a way, but it does not necessarily equate to cowardice. Indecision is crippling when you're at a fork in the road. Sometimes a decision is forced on you quickly, and sometimes it isn't. One must practice speedy and sound decision making. You should be able to make informed decisions in only a moment even if you have more time. This is because decisions are often being made in less-than-favorable conditions, and waiting could close your window of opportunity.
Complacency: This should go without saying. If you get complacent, you'll get killed. As soon as you open a door to go outside, you're in danger until you're back inside. Don't forget that.
Tunnel Vision: Tunnel vision is essentially the opposite of complacency, but it's just as deadly. Have you ever been so intensely focused on something (maybe in a sport, a race, a fight) that everything else just seemed to cease to exist for a bit? That's tunnel vision. So what happens when a Zed runs at you and you get in the zone and prepare to take him out? His three Zed buddies jump you from that forgotten blur that was everything other than your target. Zeds will use this along with greed to bait you into ambushes. Keep your head on a swivel.
A survivor is at the center of the compass shown above. However, to become centered, you must know what each of the terms on the extremes mean.
Greed: Greed causes actions such as hunting or chasing Zeds. This will get us led into traps as the Zeds know we're greedy. All the stuns and reputation you might acquire will be offset by a single tag, which makes it all for nothing. Unless you have a 15 minute stun timer, greed isn't good.
Indecision: Indecision can be viewed as the opposite of greed in a way, but it does not necessarily equate to cowardice. Indecision is crippling when you're at a fork in the road. Sometimes a decision is forced on you quickly, and sometimes it isn't. One must practice speedy and sound decision making. You should be able to make informed decisions in only a moment even if you have more time. This is because decisions are often being made in less-than-favorable conditions, and waiting could close your window of opportunity.
Complacency: This should go without saying. If you get complacent, you'll get killed. As soon as you open a door to go outside, you're in danger until you're back inside. Don't forget that.
Tunnel Vision: Tunnel vision is essentially the opposite of complacency, but it's just as deadly. Have you ever been so intensely focused on something (maybe in a sport, a race, a fight) that everything else just seemed to cease to exist for a bit? That's tunnel vision. So what happens when a Zed runs at you and you get in the zone and prepare to take him out? His three Zed buddies jump you from that forgotten blur that was everything other than your target. Zeds will use this along with greed to bait you into ambushes. Keep your head on a swivel.
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